Description and Info[]
Vigdis has a unique background as her mother is a Witch and her father is a Viking. When Vikings and Dragons fought, she was taken in by the leader of Witches, who saw her as her own and taught her in the art of witchcraft. Torstein heard of her magical abilities.
Vigdis is the third hero to be unlocked. You can unlock her by logging in 7 days spending 40 Armbands (changed 1/2017)
Vigdis is a Mage type hero. She has both ranged and melee attacks. Her attacks are magical, ignoring physical armor.
Vigdis is best used behind lines so she can use her ranged attack from a safe position. She can also teleport anywhere on the map, so she is also great at attacking random enemies across the map if needed.
Her primary role is to take down heavy armored enemies like Hatchet Corpsers, Yetis or Lava Gigantors – you should focus on upgrading her firepower and keeping her alive as long as possible. If a map is hard for the player, it's advised to teleport Vigdis back on the back of strong monsters. Use her teleporting when it's needed.
Pros | Cons |
---|---|
Outstanding magic attacks that ignore physical armor | The most fragile hero |
The best choice against tough and armored monsters | Very weak at melee fighting |
Magic Ball is a great skill against waves of weaker enemies | When the destination is too close, she will move very slowly |
Can attack flyers | |
Her teleport is instant and has no cooldown | |
She can summon a demon that has ranged attacks and can attack flyers and can explode. |
Skills U2B[]
Magic Staff:
TD: Throws a magic ball that explodes, damaging all enemies in an area
PVP: Chance of dealing damage to the current target and the adjacent area
TD | PVP | |||
---|---|---|---|---|
Level | Damage | CD
(sec) |
Damage | Chance |
1 | 120% | 25 | 120% | 10% |
2 | 170% | 25 | 130% | 10% |
3 | 220% | 25 | 140% | 10% |
4 | 270% | 25 | 150% | 10% |
5 | 320% | 25 | 160% | 10% |
6 | 370% | 25 | 170% | 10% |
7 | 420% | 25 | 180% | 10% |
8 | 470% | 25 | 190% | 10% |
9 | 520% | 25 | 200% | 10% |
10 | 570% | 25 | 210% | 10% |
Cursed Rune:
TD: A rune is used and continuously attacks a single target.
PVP: Chance of dealing damage to current target. Target will receive more damage.
TD | PVP | |||
---|---|---|---|---|
Level | Stacked
Damage |
Damage | Stacked
Damage |
Chance |
1 | 20% | 120% | 25% | 10% |
2 | 40% | 120% | 25% | 12% |
3 | 60% | 120% | 25% | 14% |
4 | 80% | 120% | 25% | 16% |
5 | 100% | 120% | 25% | 18% |
6 | 120% | 120% | 25% | 20% |
7 | 140% | 120% | 25% | 22% |
8 | ||||
9 | ||||
10 |
Summon Demon:
TD: Summons a demon to attack and block enemies (has both ranged and melee attacks)
PVP: Blocks all damage received for 1 round
TD | PVP | |||||
---|---|---|---|---|---|---|
Level | Attack | Armor | HP | CD
(sec) |
Reverse
Damage |
Chance |
1 | 1700 | 0 | 2000 | 30 | 100% | 2.5% |
2 | 2100 | 0 | 3200 | 30 | 100% | 3% |
3 | 2700 | 0 | 5200 | 30 | 100% | 3.5% |
4 | 3500(2460-5060) | 0 | 8200 | 30 | 100% | 4% |
5 | 4600 | 0 | 12200 | 30 | 100% | 4.5% |
6 | 5900 | 0 | 17200 | 30 | 100% | 5% |
7 | ||||||
8 | ||||||
9 | ||||||
10 |
Fallen Bomb:
TD: After death of a summoned demon, the demon will explode dealing damage to all enemies around them.
PVP: Chance of summoning a self-destructing demon that deals damage to all enemies in the battle
TD | PVP | |||
---|---|---|---|---|
Level | Skill Damage | Sputtering | Skill Damage | Chance |
1 | 30% | 80 | 180% | 6% |
2 | 60% | 80 | 190% | 6% |
3 | 90% | 80 | 200% | 6% |
4 | 120% | 80 | 210% | 6% |
5 | 150% | 80 | 220% | 6% |
6 | 180% | 80 | 230% | 6% |
7 | ||||
8 | ||||
9 | ||||
10 |
Nature's Fury:
TD: A halo is emitted, damaging all enemies within it.
PVP: After each round concludes, deals damage to all troops (unable to be deflected - real damage).
TD | PVP | |||
---|---|---|---|---|
Level | CD
(sec) |
Skill damage | Duration
(sec) |
Still damage |
1 | 30 | 100% | 8 | 10% |
2 | 30 | 130% | 8 | 11% |
3 | 30 | 160% | 8 | 12% |
4 | 30 | 190% | 8 | 13% |
5 | 30 | 220% | 8 | 14% |
6 | 30 | 250% | 8 | 15% |
7 | 30 | 280% | 8 | 16% |
8 | 30 | 310% | 8 | 17% |
9 | ||||
10 |
Vengeful Spirit:
TD: Turn into a witch and increase your crit chance and regenerate your allies' health.
PVP: Chance of dealing damage to current target and heal your soldiers.
TD | PVP | |||||
---|---|---|---|---|---|---|
Level | Crit | Hp Return | Increase HP | Chance | Skill Damage | Chance |
1 | +10% | +1% | 200% | 100% | 250% | 10% |
2 | +15% | +1.5% | 200% | 100% | 270% | 10.5% |
3 | +20% | +2.0% | 200% | 100% | 290% | 11% |
4 | +25% | +2.5% | 200% | 100% | 310% | 11.5% |
5 | +30% | +3.0% | 200% | 100% | 330% | 12% |
6 | +35% | +3.5% | 200% | 100% | 350% | 12.5% |
7 | +40% | +4.0% | 200% | 100% | 370% | 13% |
8 | +45% | +4.5% | 200% | 100% | 390% | 13.5% |
9 | +50% | +5.0% | 200% | 100% | 410% | 14% |
10 | +55% | +5.5% | 200% | 100% | 430% | 14.5% |
Talents[]
Talents are upgradable bonuses you can get for your heroes. They can boost Base stats or Skills.
There are 5 tiers of Talents. Higher Tiers cost more, but give better Viking Power.
Magic Regen: Increases hero's HP regeneration rate (Tier 1)
Level | Regen Rate | Viking Power | Odinite / Cornelian
Cost |
---|---|---|---|
1 | 110% | 30 | 600 / 0 |
2 | 120% | 60 | |
3 | 130% | 100 | |
4 | 140% | 140 | |
5 | 150% | 190 | |
6 | 160% | 240 | 1200 / 3 |
7 | 170% | 450 | 1200 / 3 |
8 | 180% | 660 | |
9 | 190% | 880 | 1400 / 3 |
10 (Max) | 200% | 1100 | 1400 / 3 |
Spread Magic: Increases hero's range (Tier 2)
Needs Magic Regen Lv4
Level | Range
Increase |
Viking Power | Odinite / Cornelian
Cost |
---|---|---|---|
Level 1 | +3 | 60 | 1200 / 0 |
Level 2 | +6 | 120 | |
Level 3 | +9 | 200 | |
Level 4 | +12 | 280 | |
Level 5 | +15 | 590 | 2000 / 4 |
Level 6 | +18 | 900 | 2000 / 4 |
Level 7 | +21 | ||
Level 8 | +24 | ||
Level 9 | +27 | ||
Level 10 (Max) | +30 | 2260 |
Stronger Magic: Increases hero's attack power (Tier 2)
Needs Magic Regen Lv4
Level | Attack %
Increase |
Viking Power | Odinite / Cornelian
Cost |
---|---|---|---|
Level 1 | 2% | 60 | 1200 / 0 |
Level 2 | 4% | 120 | |
Level 3 | 6% | 200 | |
Level 4 | 8% | 280 | |
Level 5 | 10% | 590 | 2000 / 4 |
Level 6 | 12% | 900 | 2000 / 4 |
Level 7 | 14% | ||
Level 8 | 16% | ||
Level 9 | 18% | ||
Level 10 (max) | 20% | 2260 |
Strength Missile: Reduces CD of Magic Staff skill (Tier 3)
Needs Spread Magic Lv3 and Stronger Magic Lv3
Level | Seconds
Decreased |
Viking Power | Odinite / Cornelian
Cost |
---|---|---|---|
Level 1 | -1 | 130 | 2400 / 0 |
Level 2 | -2 | 260 | 2400 / 0 |
Level 3 | -3 | 780 | 3200 / 6 |
Level 4 | -4 | 1300 | 3200 / 6 |
Level 5 | -5 | 1870 | 4000 / 6 |
Level 6 | -6 | 2440 | 4000 / 6 |
Level 7 | -7 | 3060 | 4800 / 6 |
Level 8 | -8 | 3680 | 4800 / 6 |
Level 9 | -9 | 4340 | 5600 / 6 |
Level 10 (Max) | -10 | 5000 | 5600 / 6 |
Demon Tame: Summoned Demons will get increased range and attack damage (Tier 3)
Needs Strength Missile Lv2
Level | Range
Increased |
Attack
Increased |
Viking Power | Odinite / Cornelian
Cost |
---|---|---|---|---|
Level 1 | 2 | 5% | 130 | 2400 / 0 |
Level 2 | 4 | 10% | 260 | 2400 / 0 |
Level 3 | 6 | 15% | 780 | 3200 / 6 |
Level 4 | 8 | 20% | 1300 | 3200 / 6 |
Level 5 | 10 | 25% | 1870 | 4000 / 6 |
Level 6 | 12 | 30% | 2440 | 4000 / 6 |
Level 7 | 14 | 35% | 3060 | 4800 / 6 |
Level 8 | 16 | 40% | 3680 | 4800 / 6 |
Level 9 | 18 | 45% | 4340 | 5600 / 6 |
Level 10 (Max) | 20 | 50% | 5000 | 5600 / 6 |
Multisummoner: Chance of summoning 2 demons (Tier 3)
Needs Strength Missile Lv2
Level | % Chance | Viking Power | Odinite / Cornelian
Cost |
---|---|---|---|
Level 1 | 10% | 130 | 2400 / 0 |
Level 2 | 20% | 260 | 2400 / 0 |
Level 3 | 30% | 780 | 3200 / 6 |
Level 4 | 40% | 1300 | 3200 / 6 |
Level 5 | 50% | 1870 | 4000 / 6 |
Level 6 | 60% | 2440 | 4000 / 6 |
Level 7 | 70% | 3060 | 4800 / 6 |
Level 8 | 80% | 3680 | 4800 / 6 |
Level 9 | 90% | 4340 | 5600 / 6 |
Level 10 (Max) | 100% | 5000 | 5600 / 6 |
Energy Explosion: Hero's Skill damage will be increased (Tier 4)
Needs Strength Missile Lv6
Level | + Skill
Damage % |
Viking Power | Odinite / Cornelian
Cost |
---|---|---|---|
Level 1 | +10% | 960 | 4800 / 10 |
Level 2 | +20% | ??? | |
Level 3 | +30% | ??? | |
Level 4 | +40% | 4040 | |
Level 5 | +50% | 5210 | 8000 / 10 |
Level 6 | +60% | 6380 | 8000 / 10 |
Level 7 | +70% | 7650 | 9600 / 10 |
Level 8 | +80% | 8920 | 9600 / 10 |
Level 9 | +90% | 10290 | 11200 / 10 |
Level 10 (Max) | +100% | 11660 | 11200 / 10 |
Vengeance's Guide: Transformation time of Vengeful Spirit will increase (Tier 5)
Needs Energy Explosion Lv2
Level | Seconds
Increased |
Viking Power | Odinite / Cornelian
Cost |
---|---|---|---|
Level 1 | +1s | 2250 | 15,000 / 15 |
Level 2 | +2s | ||
Level 3 | +3s | ||
Level 4 | +4s | ||
Level 5 | +5s | ||
Level 6 | +6s | ||
Level 7 | +7s | ||
Level 8 | +8s | ||
Level 9 | +9s | ||
Level 10 (Max) | +10s | 30000 |